Some interviews on Grinding Gear Games about Path of Exile Sentinel

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Last week, Grinding Gear Games hosted a preview event for some select media.

Last week, Grinding Gear Games hosted a preview event for some select media. The development team also held one-on-one meetings with a handful of media outlets later in the day to discuss the new league. Players need to prepare enough POE Currency to be smoother in the game. Here are some interviews we could know.

Some media said when GGG introduced Sentinel they immediately thought, oh, a pet system. Then it sounds like Sentinel is there to enhance the map. But further down the demo, it looks like Sentinel has other benefits, right? According to Chris Wilson, the default behavior is basically that they make the enemies that players face harder and more valuable.

So, if in theory, it’s basically something that helps them. Because players can choose to use it at a certain point on the map, they feel like they could do more difficulty and more rewards, then turn on Sentinel. Of course, there are now more complex ones, just like in their way. There are some unique things in the game that do interesting things. So players do can benefit them more indirectly, for example by freezing that ship or squad of groups or monsters.

When asked how to manually trigger the Sentinel mechanism, Chris Wilson also explained. Buttons and keys that players can click. Each Sentinel has different keys, and he believes they are currently on F2 to F4. This can totally bounce back. So players have to be careful not to trigger these at the wrong time. But players can put them away. Like if they want to fire one of them, if they realize they made a mistake, they can get rid of it. Path of Exile: Sentinel will bring more interesting content to players. Interested players can buy enough POE Currency on POECurrency to enjoy more fun!

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