My first thought was of quests. They RuneScape quests generally succeed in having a
sense of excitement and interest instead of dull and boring (note, I said often ...).
Certain quests are only for exp rewards, but many provides significant unlocks and
unique things (e.g. keyring). This is why questing in RS is different from similar
systems in any other RPG I've played. It's also helpful that RuneScape Gold quests don't distract from
the main plot of the game through side quests. Instead, the primary story is told by
these little stories around the map.
After thinking about it more and reading some other feedback, one thing I feel RS
excels at is providing a mixture of games that are both intensive and casual. The
majority of other games tend to focus on either or both, which does limit how often I
am willing to play. The fact I can go AFK Sand Crabs or NMZ when I'm busy doing
something else to build up , and then go do a boss later when I can focus in the moment
is something that other games do not offer in the same way as RS.
One example is that the alternative MMO which I'm playing GW2 and even though I believe
it's a great game that has a fantastic combat system, I'm unable to find a single thing
in the game that's anywhere close to "AFK" as they are in RS. If I am playing it, it
will always take up most if not all of my screen space and will require the bulk of my
attention as opposed to OSRS which could be an extremely small screen on the side that
can be viewed at once in a minute or more. It's probably not the kind of gaming that
most MMOs wish to promote, but when mixed with engaging content I would say it's an
advantage.
The items in OSRS are real. It is possible to drop them on the ground or picked up by
others and have multiple uses etc. A bucket is the same bucket no matter the source
from which it comes. Other MMOs which require items such as the bucket to complete a
quest such as, for instance, will give the player an icon with an image of a pond in it
once you have accepted the quest. Then, you need to click it to finish the quest and
then the item vanishes.
Also The OSRS world is designed to resemble an actual world, not a linear path of zones
that you must complete then never go back to (like in many theme park MMOs). This means
that rs3 cheap gold you'll encounter players of all levels all over the place, doing their own thing.
every town has its own unique ways to use it. The game is more alive.