RuneScape - Jagex has tried a few options

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The responses to RuneScape gold polls are mostly driven by nostalgia. It's not surprising that gamers grew up with specific combat strategies. They would like to see them carry on. It isn't a good reason not to do something however, nostalgia is. There are other reasons you might choose to vote for the number 138, which aren’t nostalgia-related. One is familiarity, which I find odd given that the 200 calculation has been in the game for a long time now.

Add more danger to the forest's interior. The majority of the globe is suitable for middle to low level players. Barrows armour and dragons aren't common items to look at. The most dangerous locations aren’t the most dangerous. This would be a huge increase in their risk when you include boss monsters to these forests. This is only feasible when the area is sufficient in size to allow you to traverse them if you know exactly where you are.

Reduce the precision of the in-game map. If you could change it such that players needed to explore each area before it was fully documented in the map that would make a big difference to the adventuring feel. It would be truly alien to explore new lands.

Beware of artificial barriers. This could be an immersion breaker. It would be fantastic if cliffs were easily scalable however, it would require equipment and time. There aren't any monsters to hold you back from fighting. There are also places to train however there's no need to use them. It's impossible to get lost in the beauty of the landscaping.

This is a fantastic point. Jagex has tried a few options, but it isn't a good idea for players with experience. They are Quests. I went on a quest to Karamja, as I did in the desert as well as Morytania. This is why you must visit these areas. However, the issue is that buy 2007 runescape gold when your quest is over it's over.

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